LiuLiu 2 years ago
parent
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0cfd7d96a5
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.gitignore

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 /library/
 /temp/
 /local/
-/build/
+# /build/
 
 #/////////////////////////////////////////////////////////////////////////////
 # npm files

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build/web-mobile/index.html

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+<!DOCTYPE html>
+<html>
+<head>
+  <meta charset="utf-8">
+
+  <title>Cocos Creator | ComposeLoveLive</title>
+
+  <!--http://www.html5rocks.com/en/mobile/mobifying/-->
+  <meta name="viewport"
+        content="width=device-width,user-scalable=no,initial-scale=1, minimum-scale=1,maximum-scale=1"/>
+
+  <!--https://developer.apple.com/library/safari/documentation/AppleApplications/Reference/SafariHTMLRef/Articles/MetaTags.html-->
+  <meta name="apple-mobile-web-app-capable" content="yes">
+  <meta name="apple-mobile-web-app-status-bar-style" content="black-translucent">
+  <meta name="format-detection" content="telephone=no">
+
+  <!-- force webkit on 360 -->
+  <meta name="renderer" content="webkit"/>
+  <meta name="force-rendering" content="webkit"/>
+  <!-- force edge on IE -->
+  <meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1"/>
+  <meta name="msapplication-tap-highlight" content="no">
+
+  <!-- force full screen on some browser -->
+  <meta name="full-screen" content="yes"/>
+  <meta name="x5-fullscreen" content="true"/>
+  <meta name="360-fullscreen" content="true"/>
+  
+  <!-- force screen orientation on some browser -->
+  <meta name="screen-orientation" content="portrait"/>
+  <meta name="x5-orientation" content="portrait">
+
+  <!--fix fireball/issues/3568 -->
+  <!--<meta name="browsermode" content="application">-->
+  <meta name="x5-page-mode" content="app">
+
+  <!--<link rel="apple-touch-icon" href=".png" />-->
+  <!--<link rel="apple-touch-icon-precomposed" href=".png" />-->
+
+  <link rel="stylesheet" type="text/css" href="style-mobile.6e9cd.css"/>
+  <link rel="icon" href="favicon.8de18.ico"/>
+</head>
+<body>
+  <canvas id="GameCanvas" oncontextmenu="event.preventDefault()" tabindex="0"></canvas>
+  <div id="splash">
+    <div class="progress-bar stripes">
+      <span style="width: 0%"></span>
+    </div>
+  </div>
+
+<script src="src/settings.05f6e.js" charset="utf-8"></script>
+
+
+<script src="https://download.cocos.com/CocosAnalytics/sdk/cocosAnalytics.min.2.2.1.js" charset="utf-8"></script>
+
+<script src="main.9ccaf.js" charset="utf-8"></script>
+
+<script type="text/javascript">
+(function () {
+    // open web debugger console
+    if (typeof VConsole !== 'undefined') {
+        window.vConsole = new VConsole();
+    }
+
+    var debug = window._CCSettings.debug;
+    var splash = document.getElementById('splash');
+    splash.style.display = 'block';
+
+    function loadScript (moduleName, cb) {
+      function scriptLoaded () {
+          document.body.removeChild(domScript);
+          domScript.removeEventListener('load', scriptLoaded, false);
+          cb && cb();
+      };
+      var domScript = document.createElement('script');
+      domScript.async = true;
+      domScript.src = moduleName;
+      domScript.addEventListener('load', scriptLoaded, false);
+      document.body.appendChild(domScript);
+    }
+
+    loadScript(debug ? 'cocos2d-js.js' : 'cocos2d-js-min.af4b0.js', function () {
+      if (CC_PHYSICS_BUILTIN || CC_PHYSICS_CANNON) {
+        loadScript(debug ? 'physics.js' : 'physics-min.e6810.js', window.boot);
+      }
+      else {
+        window.boot();
+      }
+    });
+})();
+</script>
+</body>
+</html>

+ 162 - 0
build/web-mobile/main.9ccaf.js

@@ -0,0 +1,162 @@
+window.boot = function () {
+    var settings = window._CCSettings;
+    window._CCSettings = undefined;
+    var onProgress = null;
+    
+    var RESOURCES = cc.AssetManager.BuiltinBundleName.RESOURCES;
+    var INTERNAL = cc.AssetManager.BuiltinBundleName.INTERNAL;
+    var MAIN = cc.AssetManager.BuiltinBundleName.MAIN;
+    function setLoadingDisplay () {
+        // Loading splash scene
+        var splash = document.getElementById('splash');
+        var progressBar = splash.querySelector('.progress-bar span');
+        onProgress = function (finish, total) {
+            var percent = 100 * finish / total;
+            if (progressBar) {
+                progressBar.style.width = percent.toFixed(2) + '%';
+            }
+        };
+        splash.style.display = 'block';
+        progressBar.style.width = '0%';
+
+        cc.director.once(cc.Director.EVENT_AFTER_SCENE_LAUNCH, function () {
+            splash.style.display = 'none';
+        });
+    }
+
+    var onStart = function () {
+
+        cc.view.enableRetina(true);
+        cc.view.resizeWithBrowserSize(true);
+
+        if (cc.sys.isBrowser) {
+            setLoadingDisplay();
+        }
+
+        if (cc.sys.isMobile) {
+            if (settings.orientation === 'landscape') {
+                cc.view.setOrientation(cc.macro.ORIENTATION_LANDSCAPE);
+            }
+            else if (settings.orientation === 'portrait') {
+                cc.view.setOrientation(cc.macro.ORIENTATION_PORTRAIT);
+            }
+            cc.view.enableAutoFullScreen([
+                cc.sys.BROWSER_TYPE_BAIDU,
+                cc.sys.BROWSER_TYPE_BAIDU_APP,
+                cc.sys.BROWSER_TYPE_WECHAT,
+                cc.sys.BROWSER_TYPE_MOBILE_QQ,
+                cc.sys.BROWSER_TYPE_MIUI,
+                cc.sys.BROWSER_TYPE_HUAWEI,
+                cc.sys.BROWSER_TYPE_UC,
+            ].indexOf(cc.sys.browserType) < 0);
+        }
+
+        // Limit downloading max concurrent task to 2,
+        // more tasks simultaneously may cause performance draw back on some android system / browsers.
+        // You can adjust the number based on your own test result, you have to set it before any loading process to take effect.
+        if (cc.sys.isBrowser && cc.sys.os === cc.sys.OS_ANDROID) {
+            cc.assetManager.downloader.maxConcurrency = 2;
+            cc.assetManager.downloader.maxRequestsPerFrame = 2;
+        }
+
+        var launchScene = settings.launchScene;
+        var bundle = cc.assetManager.bundles.find(function (b) {
+            return b.getSceneInfo(launchScene);
+        });
+        
+        bundle.loadScene(launchScene, null, onProgress,
+            function (err, scene) {
+                if (!err) {
+                    cc.director.runSceneImmediate(scene);
+                    if (cc.sys.isBrowser) {
+                        // show canvas
+                        var canvas = document.getElementById('GameCanvas');
+                        canvas.style.visibility = '';
+                        var div = document.getElementById('GameDiv');
+                        if (div) {
+                            div.style.backgroundImage = '';
+                        }
+                        console.log('Success to load scene: ' + launchScene);
+                    }
+                }
+            }
+        );
+
+    };
+
+    var option = {
+        id: 'GameCanvas',
+        debugMode: settings.debug ? cc.debug.DebugMode.INFO : cc.debug.DebugMode.ERROR,
+        showFPS: settings.debug,
+        frameRate: 60,
+        groupList: settings.groupList,
+        collisionMatrix: settings.collisionMatrix,
+    };
+
+    cc.assetManager.init({ 
+        bundleVers: settings.bundleVers,
+        remoteBundles: settings.remoteBundles,
+        server: settings.server
+    });
+    
+    var bundleRoot = [INTERNAL];
+    settings.hasResourcesBundle && bundleRoot.push(RESOURCES);
+
+    var count = 0;
+    function cb (err) {
+        if (err) return console.error(err.message, err.stack);
+        count++;
+        if (count === bundleRoot.length + 1) {
+            cc.assetManager.loadBundle(MAIN, function (err) {
+                if (!err) cc.game.run(option, onStart);
+            });
+        }
+    }
+
+    cc.assetManager.loadScript(settings.jsList.map(function (x) { return 'src/' + x;}), cb);
+
+    for (var i = 0; i < bundleRoot.length; i++) {
+        cc.assetManager.loadBundle(bundleRoot[i], cb);
+    }
+};
+
+if (window.jsb) {
+    var isRuntime = (typeof loadRuntime === 'function');
+    if (isRuntime) {
+        require('src/settings.05f6e.js');
+        require('src/cocos2d-runtime.js');
+        if (CC_PHYSICS_BUILTIN || CC_PHYSICS_CANNON) {
+            require('src/physics.js');
+        }
+        require('jsb-adapter/engine/index.js');
+    }
+    else {
+        require('src/settings.05f6e.js');
+        require('src/cocos2d-jsb.js');
+        if (CC_PHYSICS_BUILTIN || CC_PHYSICS_CANNON) {
+            require('src/physics.js');
+        }
+        require('jsb-adapter/jsb-engine.js');
+    }
+
+    cc.macro.CLEANUP_IMAGE_CACHE = true;
+    window.boot();
+}
+// Begin Cocos Analytics
+(function () {
+  if ((typeof cocosAnalytics) !== 'undefined'){
+    var initArgs = {
+      appID: '623706372',
+      storeID: 'H5',
+      engine: 'cocos',
+      callNumber: ''
+    };
+    if (!initArgs.appID || !initArgs.storeID) {
+      console.error('请在编辑器设置好 Cocos Analytics 的 appID,如果在Android或者iOS下发布,请选择好对应的渠道');
+      return;
+    }
+    cocosAnalytics.init(initArgs);
+  }
+})();
+// End Cocos Analytics
+    

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+ 0 - 0
build/web-mobile/physics-min.e6810.js


BIN
build/web-mobile/splash.85cfd.png


+ 1 - 0
build/web-mobile/src/settings.05f6e.js

@@ -0,0 +1 @@
+window._CCSettings={platform:"web-mobile",groupList:["default","Wall","Chara"],collisionMatrix:[[true],[false,false,true],[false,true,true]],hasResourcesBundle:true,hasStartSceneBundle:false,remoteBundles:[],subpackages:[],launchScene:"db://assets/scene/main.fire",orientation:"portrait",jsList:[],bundleVers:{internal:"69b9a",resources:"c58a9",main:"92cfe"}};

+ 116 - 0
build/web-mobile/style-desktop.dfd76.css

@@ -0,0 +1,116 @@
+body {
+  cursor: default;
+  padding: 0;
+  border: 0;
+  margin: 0;
+
+  text-align: center;
+  background-color: white;
+  font-family: Helvetica, Verdana, Arial, sans-serif;
+}
+
+body, canvas, div {
+  outline: none;
+  -moz-user-select: none;
+  -webkit-user-select: none;
+  -ms-user-select: none;
+  -khtml-user-select: none;
+  -webkit-tap-highlight-color: rgba(0, 0, 0, 0);
+}
+
+/* Remove spin of input type number */
+input::-webkit-outer-spin-button,
+input::-webkit-inner-spin-button {
+  /* display: none; <- Crashes Chrome on hover */
+  -webkit-appearance: none;
+  margin: 0; /* <-- Apparently some margin are still there even though it's hidden */
+}
+
+#Cocos2dGameContainer {
+  position: absolute;
+  margin: 0;
+  overflow: hidden;
+  left: 0px;
+  top: 0px;
+}
+
+canvas {
+  background-color: rgba(0, 0, 0, 0);
+}
+
+a:link, a:visited {
+  color: #000;
+}
+
+a:active, a:hover {
+  color: #666;
+}
+
+p.header {
+  font-size: small;
+}
+
+p.footer {
+  font-size: x-small;
+}
+
+#splash {
+  position: absolute;
+  top: 0;
+  left: 0;
+  width: 100%;
+  height: 100%;
+
+  background: #171717 url(./splash.85cfd.png) no-repeat center;
+  background-size: 350px;
+}
+
+.progress-bar {
+    background-color: #1a1a1a;
+    position: absolute;
+    left: 50%;
+    top: 80%;
+    height: 5px;
+    width: 300px;
+    margin: 0 -150px;
+    border-radius: 5px;
+    box-shadow: 0 1px 5px #000 inset, 0 1px 0 #444;           
+}
+
+.progress-bar span {
+    display: block;
+    height: 100%;
+    border-radius: 5px;
+    box-shadow: 0 1px 0 rgba(255, 255, 255, .5) inset;
+    transition: width .4s ease-in-out; 
+    background-color: #3dc5de;
+}
+
+.stripes span {
+    background-size: 30px 30px;
+    background-image: linear-gradient(135deg, rgba(255, 255, 255, .15) 25%, transparent 25%,
+                        transparent 50%, rgba(255, 255, 255, .15) 50%, rgba(255, 255, 255, .15) 75%,
+                        transparent 75%, transparent);            
+    
+    animation: animate-stripes 1s linear infinite;             
+}
+
+@keyframes animate-stripes {
+    0% {background-position: 0 0;} 100% {background-position: 60px 0;}
+}
+
+h1 {
+    color: #444;
+    text-shadow: 3px 3px 15px;
+}
+
+#GameDiv {
+    width: 800px;
+    height: 450px;
+    margin: 0 auto;
+    background: black;
+    position: relative;
+    border: 3px solid black;
+    border-radius: 6px;
+    box-shadow: 0 5px 40px #333
+}

+ 124 - 0
build/web-mobile/style-mobile.6e9cd.css

@@ -0,0 +1,124 @@
+html {
+  -ms-touch-action: none;
+}
+
+body, canvas, div {
+  display: block;
+  outline: none;
+  -webkit-tap-highlight-color: rgba(0, 0, 0, 0);
+
+  user-select: none;
+  -moz-user-select: none;
+  -webkit-user-select: none;
+  -ms-user-select: none;
+  -khtml-user-select: none;
+  -webkit-tap-highlight-color: rgba(0, 0, 0, 0);
+}
+
+/* Remove spin of input type number */
+input::-webkit-outer-spin-button,
+input::-webkit-inner-spin-button {
+  /* display: none; <- Crashes Chrome on hover */
+  -webkit-appearance: none;
+  margin: 0; /* <-- Apparently some margin are still there even though it's hidden */
+}
+
+body {
+  position: absolute;
+  top: 0;
+  left: 0;
+  width: 100%;
+  height: 100%;
+  padding: 0;
+  border: 0;
+  margin: 0;
+
+  cursor: default;
+  color: #888;
+  background-color: #333;
+
+  text-align: center;
+  font-family: Helvetica, Verdana, Arial, sans-serif;
+
+  display: flex;
+  flex-direction: column;
+  
+  /* fix bug: https://github.com/cocos-creator/2d-tasks/issues/791 */
+  /* overflow cannot be applied in Cocos2dGameContainer, 
+  otherwise child elements will be hidden when Cocos2dGameContainer rotated 90 deg */
+  overflow: hidden;
+}
+
+#Cocos2dGameContainer {
+  position: absolute;
+  margin: 0;
+  left: 0px;
+  top: 0px;
+
+  display: -webkit-box;
+  -webkit-box-orient: horizontal;
+  -webkit-box-align: center;
+  -webkit-box-pack: center;
+}
+
+canvas {
+  background-color: rgba(0, 0, 0, 0);
+}
+
+a:link, a:visited {
+  color: #666;
+}
+
+a:active, a:hover {
+  color: #666;
+}
+
+p.header {
+  font-size: small;
+}
+
+p.footer {
+  font-size: x-small;
+}
+
+#splash {
+  position: absolute;
+  top: 0;
+  left: 0;
+  width: 100%;
+  height: 100%;
+  background: #171717 url(./splash.85cfd.png) no-repeat center;
+  background-size: 45%;
+}
+
+.progress-bar {
+    position: absolute;
+    left: 27.5%;
+    top: 80%;
+    height: 3px;
+    padding: 2px;
+    width: 45%;
+    border-radius: 7px;
+    box-shadow: 0 1px 5px #000 inset, 0 1px 0 #444;           
+}
+
+.progress-bar span {
+    display: block;
+    height: 100%;
+    border-radius: 3px;
+    transition: width .4s ease-in-out;
+    background-color: #3dc5de;
+}
+
+.stripes span {
+    background-size: 30px 30px;
+    background-image: linear-gradient(135deg, rgba(255, 255, 255, .15) 25%, transparent 25%,
+                        transparent 50%, rgba(255, 255, 255, .15) 50%, rgba(255, 255, 255, .15) 75%,
+                        transparent 75%, transparent);            
+    
+    animation: animate-stripes 1s linear infinite;             
+}
+
+@keyframes animate-stripes {
+    0% {background-position: 0 0;} 100% {background-position: 60px 0;}
+}

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